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ef3f64bfa2
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WIP sdl renderer
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2024-08-19 16:06:29 +02:00 |
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staubsauger
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64e4e4f437
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stuff renders now, but we still got no alpha channel on the foreground console.... 🤦
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2024-08-19 12:54:12 +02:00 |
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staubsauger
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533a74c4fa
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fixed typo and made window closable
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2024-08-19 10:11:33 +02:00 |
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staubsauger
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91b4711ee9
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renderer implemented
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2024-08-19 09:47:10 +02:00 |
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866c2c14de
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dynamic wall drawing
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2024-08-17 15:58:48 +02:00 |
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staubsauger
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294672e51f
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added a tilesetmanager
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2024-08-17 15:08:09 +02:00 |
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staubsauger
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091ff11b6d
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nothing special, the player is red
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2024-08-17 14:58:43 +02:00 |
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staubsauger
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b8562d49b5
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We need a hero in white!
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2024-08-17 14:23:14 +02:00 |
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ebef3e5e26
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really fixed merge
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2024-08-17 13:27:24 +02:00 |
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ea08a9b778
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fixed merge
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2024-08-17 13:26:55 +02:00 |
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staubsauger
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b04ebc5bef
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We need a hero!
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2024-08-17 13:23:21 +02:00 |
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staubsauger
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9f6e3b6c59
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We need a hero!
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2024-08-17 13:12:40 +02:00 |
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1bd0ab372d
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enhanced FOV
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2024-08-17 12:28:39 +02:00 |
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bfabba3d82
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refactored state -> screen
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2024-08-17 10:56:55 +02:00 |
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2560a4dcd9
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module refactoring
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2024-08-17 10:40:57 +02:00 |
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72ec02dbae
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extracted states to own files
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2024-08-17 10:05:44 +02:00 |
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staubsauger
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36d6b63c31
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center player and stuff
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2024-08-16 22:25:11 +02:00 |
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staubsauger
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1e731f5a80
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First steps
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2024-08-16 19:58:37 +02:00 |
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85be45e2b8
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first commit
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2024-08-16 17:20:07 +02:00 |
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