renderer implemented
This commit is contained in:
parent
19879317c1
commit
91b4711ee9
3 changed files with 34 additions and 4 deletions
16
main.py
16
main.py
|
|
@ -14,13 +14,23 @@ from game.screens.menu_screens import MainMenu
|
|||
|
||||
def main() -> None:
|
||||
"""Entry point function."""
|
||||
tileset = game.tilesetmanager.valid_tileset()
|
||||
g.tileset = game.tilesetmanager.valid_tileset()
|
||||
|
||||
#tcod.tileset.procedural_block_elements(tileset=tileset)
|
||||
g.screens = [MainMenu()]
|
||||
|
||||
g.console = tcod.console.Console(80, 35)
|
||||
with tcod.context.new(console=g.console, tileset=tileset) as g.context:
|
||||
g.sdl_window = tcod.sdl.video.new_window(
|
||||
g.console.width * g.tileset.tile_width,
|
||||
g.console.height * g.tileset.tile_height,
|
||||
flags=tcod.lib.SDL_WINDOW_RESIZABLE,
|
||||
)
|
||||
|
||||
g.sdl_renderer = tcod.sdl.render.new_renderer(g.sdl_window, target_textures=True)
|
||||
g.atlas = tcod.render.SDLTilesetAtlas(g.sdl_renderer, g.tileset)
|
||||
|
||||
g.console_reder = tcod.render.SDLConsoleRender(atlas=g.atlas)
|
||||
|
||||
with tcod.context.new(console=g.console, tileset=g.tileset) as g.context:
|
||||
game.screens.main_loop()
|
||||
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue