module refactoring
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72ec02dbae
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2560a4dcd9
6 changed files with 71 additions and 79 deletions
7
main.py
7
main.py
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@ -8,10 +8,9 @@ import tcod.context
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import tcod.tileset
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import g
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import game.state_tools
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import game.states
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from game.states.MainMenu import MainMenu
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import game.state
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from game.states.menu_screens import MainMenu
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def main() -> None:
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"""Entry point function."""
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@ -23,7 +22,7 @@ def main() -> None:
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g.states = [MainMenu()]
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g.console = tcod.console.Console(80, 50)
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with tcod.context.new(console=g.console, tileset=tileset) as g.context:
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game.state_tools.main_loop()
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game.state.main_loop()
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if __name__ == "__main__":
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