pyrogue/main.py
2024-08-17 13:23:21 +02:00

38 lines
1.2 KiB
Python
Executable file

#!/usr/bin/env python3
"""Main entry-point module. This script is used to start the program."""
from __future__ import annotations
import tcod.console
import tcod.context
import tcod.tileset
import g
import game.screens
from game.screens.menu_screens import MainMenu
def main() -> None:
"""Entry point function."""
tileset = tcod.tileset.load_tilesheet(
"data/Bmac_smooth_16x24.png", columns=16, rows=16, charmap=tcod.tileset.CHARMAP_CP437
# "Oryx/oryx_roguelike_2.0/V1/oryx_roguelike_16x24_only_heroes.png", columns=19, rows=10, charmap=tcod.tileset.CHARMAP_CP437
)
tileset2 = tcod.tileset.load_tilesheet(
"Oryx/oryx_roguelike_2.0/V1/oryx_roguelike_16x24_only_heroes.png", columns=19, rows=10, charmap=tcod.tileset.CHARMAP_CP437
)
tileset.set_tile(64, tileset2.get_tile(0))
tcod.tileset.procedural_block_elements(tileset=tileset)
g.states = [game.states.MainMenu()]
#tcod.tileset.procedural_block_elements(tileset=tileset)
g.screens = [MainMenu()]
g.console = tcod.console.Console(80, 50)
with tcod.context.new(console=g.console, tileset=tileset) as g.context:
game.screens.main_loop()
if __name__ == "__main__":
main()