We need a hero!

This commit is contained in:
staubsauger 2024-08-17 13:12:40 +02:00
parent fe5d2bb24e
commit 9f6e3b6c59
2 changed files with 6 additions and 2 deletions

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data/Bmac_smooth_16x24.png Normal file

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@ -14,10 +14,14 @@ import game.states
def main() -> None:
"""Entry point function."""
tileset = tcod.tileset.load_tilesheet(
"data/Alloy_curses_12x12.png", columns=16, rows=16, charmap=tcod.tileset.CHARMAP_CP437
"data/Bmac_smooth_16x24.png", columns=16, rows=16, charmap=tcod.tileset.CHARMAP_CP437
# "Oryx/oryx_roguelike_2.0/V1/oryx_roguelike_16x24_only_heroes.png", columns=19, rows=10, charmap=tcod.tileset.CHARMAP_CP437
)
tileset2 = tcod.tileset.load_tilesheet(
"Oryx/oryx_roguelike_2.0/V1/oryx_roguelike_16x24_only_heroes.png", columns=19, rows=10, charmap=tcod.tileset.CHARMAP_CP437
)
tileset.set_tile(64, tileset2.get_tile(0))
tcod.tileset.procedural_block_elements(tileset=tileset)
g.states = [game.states.MainMenu()]
g.console = tcod.console.Console(80, 50)
with tcod.context.new(console=g.console, tileset=tileset) as g.context: