#!/bin/python ## returns a valid tileset import tcod.tileset def valid_tileset(): tileset = tcod.tileset.load_tilesheet( "data/Bmac_smooth_16x24.png", columns=16, rows=16, charmap=tcod.tileset.CHARMAP_CP437 # "Oryx/oryx_roguelike_2.0/V1/oryx_roguelike_16x24_only_heroes.png", columns=19, rows=10, charmap=tcod.tileset.CHARMAP_CP437 ) monstertiles = tcod.tileset.load_tilesheet( "Oryx/oryx_roguelike_2.0/Monsters.png", columns=19, rows=26, charmap=tcod.tileset.CHARMAP_CP437 ) terraintiles = tcod.tileset.load_tilesheet( "Oryx/oryx_roguelike_2.0/Terrain.png", columns=16, rows=11, charmap=tcod.tileset.CHARMAP_CP437 ) tileset.set_tile(64, monstertiles.get_tile(ord(' '))) tileset.set_tile(35, terraintiles.get_tile(96)) return tileset