|
|
b23194ea46
|
tiny render optimization
|
2024-08-18 12:40:34 +02:00 |
|
|
|
5be7a61e56
|
fixed last commit
|
2024-08-17 20:31:32 +02:00 |
|
|
|
675e4a6af7
|
some refactoring and readded IsDoor to enable contious walls
|
2024-08-17 20:06:21 +02:00 |
|
|
|
a0cc5763ce
|
formatting
|
2024-08-17 16:50:15 +02:00 |
|
|
|
ba0356c338
|
buty
|
2024-08-17 16:00:02 +02:00 |
|
|
|
866c2c14de
|
dynamic wall drawing
|
2024-08-17 15:58:48 +02:00 |
|
|
|
eaa19304e1
|
made walking into doors open them
|
2024-08-17 15:04:08 +02:00 |
|
|
|
0d9de5b208
|
made door actionable
|
2024-08-17 14:47:34 +02:00 |
|
|
|
765bb47652
|
pythonified
|
2024-08-17 13:25:56 +02:00 |
|
|
|
4e5005523b
|
small drawing change
|
2024-08-17 13:15:44 +02:00 |
|
|
|
bbc958b36c
|
recalculate FOV only on movement or door opening
|
2024-08-17 12:41:41 +02:00 |
|
|
|
1bd0ab372d
|
enhanced FOV
|
2024-08-17 12:28:39 +02:00 |
|
|
|
0a0ff2d1ed
|
added FOV
|
2024-08-17 12:09:19 +02:00 |
|
|
|
bd0db732b6
|
fixed missing state -> screen refactor
|
2024-08-17 11:36:48 +02:00 |
|
|
|
45e7a8927a
|
fixed pause menu and made world_map a component of world
|
2024-08-17 11:29:39 +02:00 |
|
|
|
bfabba3d82
|
refactored state -> screen
|
2024-08-17 10:56:55 +02:00 |
|