Commit graph

21 commits

Author SHA1 Message Date
96895c5ce5 "enemy" 2024-08-19 21:40:38 +02:00
b53ebac2dd clarification 2024-08-19 20:43:30 +02:00
staubsauger
68aa90cac8 keine ahnung... 2024-08-19 15:47:27 +02:00
f29f067aad imporved wall rendering and added floor rendering 2024-08-18 13:28:14 +02:00
675e4a6af7 some refactoring and readded IsDoor to enable contious walls 2024-08-17 20:06:21 +02:00
09d886cb03 formatting 2024-08-17 16:28:34 +02:00
866c2c14de dynamic wall drawing 2024-08-17 15:58:48 +02:00
6bc3410c38 removed redundant clear 2024-08-17 15:30:06 +02:00
c75f6ccec1 door can now only be opened once 2024-08-17 15:27:05 +02:00
staubsauger
091ff11b6d nothing special, the player is red 2024-08-17 14:58:43 +02:00
0d9de5b208 made door actionable 2024-08-17 14:47:34 +02:00
bbc958b36c recalculate FOV only on movement or door opening 2024-08-17 12:41:41 +02:00
1bd0ab372d enhanced FOV 2024-08-17 12:28:39 +02:00
0a0ff2d1ed added FOV 2024-08-17 12:09:19 +02:00
1b5d512a4b fixed global usage 2024-08-17 11:48:28 +02:00
45e7a8927a fixed pause menu and made world_map a component of world 2024-08-17 11:29:39 +02:00
91485c0f6b completed moving walls to map 2024-08-17 09:56:13 +02:00
9b85305481 moved walls to static map object 2024-08-17 00:00:01 +02:00
a4981d1575 Co-authored-by: staubsauger <staubsauger@users.noreply.github.com> 2024-08-16 23:20:24 +02:00
staubsauger
1e731f5a80 First steps 2024-08-16 19:58:37 +02:00
85be45e2b8 first commit 2024-08-16 17:20:07 +02:00