diff --git a/game/screens/game_screens.py b/game/screens/game_screens.py index 1b16020..27cb844 100644 --- a/game/screens/game_screens.py +++ b/game/screens/game_screens.py @@ -97,7 +97,7 @@ class MainScreen(Screen): map: Map = g.world[None].components[Map] # Draw walls - doors = [ world_pos_to_map_pos(d.components[Position]) for d in g.world.Q.all_of(tags=[IsDoor]) ] + doors = [ d.components[Position] for d in g.world.Q.all_of(tags=[IsDoor]) ] for i in range(console.width): for j in range(console.height): world_pos = Position(i-w,j-h)+camera_pos