diff --git a/game/world_tools.py b/game/world_tools.py index 7677eb6..dfb9baf 100644 --- a/game/world_tools.py +++ b/game/world_tools.py @@ -84,5 +84,6 @@ def new_world() -> Registry: def unlock_door(door: Entity): door.components[Graphic] = Graphic(ord("_")) + door.components.pop(Action) door.tags.clear() add_wall(g.world, door.components[Position], remove=True)