tiny render optimization
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1 changed files with 1 additions and 2 deletions
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@ -106,8 +106,7 @@ class MainScreen(Screen):
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ch = 0
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if not val:
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ch = VERTICAL_WALL_CHAR
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in_doors = Position(x,y+1) in doors
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if map.walkable[y+1,x] and not in_doors:
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if map.walkable[y+1,x] and not Position(x,y+1) in doors:
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ch = WALL_CHAR
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graphic = Graphic(ch)
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draw(pos, graphic)
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