first commit
This commit is contained in:
commit
85be45e2b8
18 changed files with 605 additions and 0 deletions
101
game/menus.py
Normal file
101
game/menus.py
Normal file
|
|
@ -0,0 +1,101 @@
|
|||
"""Menu UI classes."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from collections.abc import Callable
|
||||
from typing import Protocol
|
||||
|
||||
import attrs
|
||||
import tcod.console
|
||||
import tcod.event
|
||||
from tcod.event import KeySym
|
||||
|
||||
import game.state_tools
|
||||
from game.constants import DIRECTION_KEYS
|
||||
from game.state import Pop, State, StateResult
|
||||
|
||||
|
||||
class MenuItem(Protocol):
|
||||
"""Menu item protocol."""
|
||||
|
||||
__slots__ = ()
|
||||
|
||||
def on_event(self, event: tcod.event.Event) -> StateResult:
|
||||
"""Handle events passed to the menu item."""
|
||||
|
||||
def on_draw(self, console: tcod.console.Console, x: int, y: int, highlight: bool) -> None:
|
||||
"""Draw is item at the given position."""
|
||||
|
||||
|
||||
@attrs.define()
|
||||
class SelectItem(MenuItem):
|
||||
"""Clickable menu item."""
|
||||
|
||||
label: str
|
||||
callback: Callable[[], StateResult]
|
||||
|
||||
def on_event(self, event: tcod.event.Event) -> StateResult:
|
||||
"""Handle events selecting this item."""
|
||||
match event:
|
||||
case tcod.event.KeyDown(sym=sym) if sym in {KeySym.RETURN, KeySym.RETURN2, KeySym.KP_ENTER}:
|
||||
return self.callback()
|
||||
case tcod.event.MouseButtonUp(button=tcod.event.MouseButton.LEFT):
|
||||
return self.callback()
|
||||
case _:
|
||||
return None
|
||||
|
||||
def on_draw(self, console: tcod.console.Console, x: int, y: int, highlight: bool) -> None:
|
||||
"""Render this items label."""
|
||||
console.print(x, y, self.label, fg=(255, 255, 255), bg=(64, 64, 64) if highlight else (0, 0, 0))
|
||||
|
||||
|
||||
@attrs.define()
|
||||
class ListMenu(State):
|
||||
"""Simple list menu state."""
|
||||
|
||||
items: tuple[MenuItem, ...]
|
||||
selected: int | None = 0
|
||||
x: int = 0
|
||||
y: int = 0
|
||||
|
||||
def on_event(self, event: tcod.event.Event) -> StateResult:
|
||||
"""Handle events for menus."""
|
||||
match event:
|
||||
case tcod.event.Quit():
|
||||
raise SystemExit()
|
||||
case tcod.event.KeyDown(sym=sym) if sym in DIRECTION_KEYS:
|
||||
dx, dy = DIRECTION_KEYS[sym]
|
||||
if dx != 0 or dy == 0:
|
||||
return self.activate_selected(event)
|
||||
if self.selected is not None:
|
||||
self.selected += dy
|
||||
self.selected %= len(self.items)
|
||||
else:
|
||||
self.selected = 0 if dy == 1 else len(self.items) - 1
|
||||
return None
|
||||
case tcod.event.MouseMotion(position=(_, y)):
|
||||
y -= self.y
|
||||
self.selected = y if 0 <= y < len(self.items) else None
|
||||
return None
|
||||
case tcod.event.KeyDown(sym=KeySym.ESCAPE):
|
||||
return self.on_cancel()
|
||||
case tcod.event.MouseButtonUp(button=tcod.event.MouseButton.RIGHT):
|
||||
return self.on_cancel()
|
||||
case _:
|
||||
return self.activate_selected(event)
|
||||
|
||||
def activate_selected(self, event: tcod.event.Event) -> StateResult:
|
||||
"""Call the selected menu items callback."""
|
||||
if self.selected is not None:
|
||||
return self.items[self.selected].on_event(event)
|
||||
return None
|
||||
|
||||
def on_cancel(self) -> StateResult:
|
||||
"""Handle escape or right click being pressed on menus."""
|
||||
return Pop()
|
||||
|
||||
def on_draw(self, console: tcod.console.Console) -> None:
|
||||
"""Render the menu."""
|
||||
game.state_tools.draw_previous_state(self, console)
|
||||
for i, item in enumerate(self.items):
|
||||
item.on_draw(console, x=self.x, y=self.y + i, highlight=i == self.selected)
|
||||
Loading…
Add table
Add a link
Reference in a new issue