sdl renderer working as before

This commit is contained in:
Lukas Nöllemeyer 2024-08-19 16:33:59 +02:00
parent ef3f64bfa2
commit 6cfa795463
5 changed files with 10 additions and 12 deletions

View file

@ -38,8 +38,7 @@ def main() -> None:
g.console_render = tcod.render.SDLConsoleRender(atlas=g.atlas)
with tcod.context.new(console=g.background, tileset=g.tileset) as g.context:
game.screens.main_loop()
game.screens.main_loop()
if __name__ == "__main__":