sdl renderer working as before
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5 changed files with 10 additions and 12 deletions
3
main.py
3
main.py
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@ -38,8 +38,7 @@ def main() -> None:
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g.console_render = tcod.render.SDLConsoleRender(atlas=g.atlas)
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with tcod.context.new(console=g.background, tileset=g.tileset) as g.context:
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game.screens.main_loop()
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game.screens.main_loop()
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if __name__ == "__main__":
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