diff --git a/game/screens/__init__.py b/game/screens/__init__.py index 5eba2e6..77e78b4 100644 --- a/game/screens/__init__.py +++ b/game/screens/__init__.py @@ -61,12 +61,11 @@ def main_draw() -> None: # g.sdl_renderer.copy(g.console_render.render(g.background)) # g.foreground.blit(g.background, fg_alpha=1.0, bg_alpha=0.0) bg_tex = g.console_render.render(g.background) - bg_tex.blend_mode = 1 + fg_tex = g.console_render.render(g.foreground) with g.sdl_renderer.set_render_target(bg_tex): - fg_tex = g.console_render.render(g.foreground) - fg_tex.blend_mode = 1 g.sdl_renderer.copy(fg_tex) + g.sdl_renderer.copy(bg_tex) g.sdl_renderer.present()