diff --git a/game/world_tools.py b/game/world_tools.py index f311f69..e08a584 100644 --- a/game/world_tools.py +++ b/game/world_tools.py @@ -55,11 +55,6 @@ def new_world() -> Registry: }, tags=[IsActor, IsPlayer] ) - # player = world[object()] # <- das hier ist das gleiche wie das world.new_entity darĂ¼ber - # player.components[Position] = Position(5, 5) - # player.components[Graphic] = Graphic(ord("@")) - # player.components[Gold] = 0 - # player.tags |= {IsPlayer, IsActor} for _ in range(10): world.new_entity( @@ -73,7 +68,7 @@ def new_world() -> Registry: for i in range(20): if i == 5 or i == 9: - add_door(world, Position(10,i)) + add_door(world, Position(10, i)) else: add_wall(world, Position(10, i))